| Character Powers and Limits; A treatise | |
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| Topic Started: Jan 3 2016, 02:19 AM (2,053 Views) | |
| Lawman | Jan 3 2016, 02:19 AM Post #1 |
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Keep Calm and Cheeki Breeki
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Overview: Here on Senki Academy, we seek to continue the "anything goes" spirit of creative freedom that was embodied by its predecessor. Being a freeform roleplay, we eschew hard numerical systems such as point-based stats or power ranks, seeing that a forum roleplay is more about collaborative storytelling rather than playing a MMORPG or TCG. That being said, we expect to see players exercise prudence and common sense when it comes to coming up with character abilities - not just in terms of the write-ups on the profile sheets, but as well as the way their abilities are being used in-RP. With this in mind, this is why Senki Academy is a low-key superpowers setting, a comfortable power range that gives players the freedom to indulge in elements of the fantastical while reining in overpowered characters. It's not saying that the concept of a godly powerful character is inherently bad, but rather due to the collaborative nature of forum roleplays, the presence of such characters can easily upset the dynamics between roleplayers and plot runners - derailing plots by easily resolving any problem or conflict removes the suspense or narrative tension of a story, which in turn kills fellow roleplayers' personal investment in the storyline. In addition, the presence of massive power imbalances often provides a catalyst for potential online drama by introducing an unnecessarily competitive atmosphere; a player who apps a balanced character might feel pressured to beef up their character abilities (if not get put off from the site entirely) after seeing another player character capable of moving mountains. So whilst we're not saying you cannot be strong or grow stronger, please keep in mind how your choices may affect others. To define the parameters of what a low-key superpowers setting means, it means that players have the creative freedom to come up with virtually any ability type (whether technological, magical, divine, psychic, etc.) while keeping within a reasonable magnitude for their powers' creative/destructive potential. What we ultimately are concerned about is not the origin, complexity or operating principles of a power - but its end result, such as its potency and the potential to (negatively) impact plots. For example? It matters not whether your character heals themselves via having accelerated regeneration, or local reversal of time on their own body. But it matters how fast they heal themselves, or whether it makes them effectively unkillable. Since nobody likes their IC sandcastles that they'd spent weeks, months or even years working on get wiped out within the space of a single post, godlike levels of powers (such as continent or planet-busting abilities) are automatically ruled out. For RPing battles, we're generally looking at street-level destructive/constructive capabilities - such as blowing up cars and putting large holes in concrete walls; or for non-combative abilities they generally should affect a small area and/or small number of targets. Exceptions exist though, as the room for characters to grow in strength and potency exist through continual activity and participation in site plots and IC events - but no player character ability can generally affect an area/object larger than a medium-sized building (say, an apartment block) tops. As always, all individual abilities will ultimately be subject to case-by-case reviews by Senki Academy staff; as we don't believe in absolute limits, but rather striking a balance between creative freedom and keeping things fair, fun and enjoyable for everyone. |
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| Lawman | Mar 16 2017, 12:14 AM Post #2 |
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Keep Calm and Cheeki Breeki
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"My Application was Pended/Denied" - The How's and Why's While all character applications are judged on a case-by-case basis, here are a list of the most likely reasons why a character application may be pended or denied by a reviewing staffer:
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10:42 PM Jul 11



