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Miriam Riese; 'All she wants is two meals a day'
Topic Started: May 19 2017, 03:52 AM (235 Views)
Momo
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I deny your deniability.
The Cyborg Security Agent, Miriam Riese
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Name: Miriam Riese
Alias: Cyborg
Gender: Female
Age: 27
Height: 178 cm
Weight: 73 kg

Occupation: Ex-Mercenary, Agent for the Security Sector at VeNM.
Voice Actor: Asakawa Yuu
Residency: The VeNM Residence building
Posted Image
Despite her former work as a Mercenary, her standard set of clothes isn't really anything amazingly defensive. She usually wears the Track Jacket with Cargo Pants combo, with Combat boots to finish it off. She definitely has multiple outfits, but that particular outfit is the one you'll most see her in. Because it's comfortable and easy to move in. Of course, don't mistake her outfit to mean she's not prepared for combat.


Personality
"Affirmative."

Miriam doesn't talk often, and when she does it's usually only when asked something. She's generally quiet and answers only the questions she knows how to answer. She's really not one for casual conversation, and if you do try and get her to do such a thing, the conversation topics generally will be... well, not casual. That said, that doesn't mean she's anti-social, she's just not as interested in things that don't involve her work.

She's quite automatic about her work, doing things professionally and without any second guessing. She definitely has morals, but she decides to leave them behind during work. Because of this, some have called her cruel and heartless. Though, that's not entirely true. She can actually be very kind when not working, and has many moments where one can see her somewhat ditzy nature as well. Basically, as long as it's about work, she's like a machine. But when it comes to anything else she barely has any idea how to deal with them. She's often called Cyborg, not cause of her mechanical arm but because of her personality.

History:
Miriam was born and, retro-actively raised in Tel Aviv, or better said the slums of Tel Aviv. Due to the nature of the place she was raised, and her parents being rather stand-offish with her. She decided to take matters in her own hand and joined a local gang, getting into fights and overall causing trouble. Generally, it was a rough upbringing, but she learned to protect herself, even without the help of her parents.

Though, after a certain bout gone wrong and a few too many people got hurt, she ended up being arrested and was given the choice to join the army or go to prison. Naturally, she chose the former. It was hard, way harder than she was used to just fighting on the streets. Yet she persevered and kept going despite it. She was never one to complain, seeing how she was raised. She simply saw this as another opportunity. Though, despite the harsh training regime and her service, her compulsory service ended. And despite it being a decent way to live, she did not opt to stay.

Instead, she became a mercenary, working for an arms dealer she had met during her two years of service. This is where her true skills for battle and combat shone. She was already quite the marksman, but despite that usually opted for more close-quarter weaponry, like knives and scatterguns. She is fairly adept with the pistol but generally doesn't enjoy the feel of it in her hands.

Instead, she learned and trained even further in CQC, and eventually becoming quite the renown mercenary. She was often called Cyborg by her fellow allies because of her attitude and personality, being cold and without hesitation even when being set up in front of people she's known and fought with before. They said she lacks emotions, but the truth is that she's just a professional beyond the means. It doesn't matter who's side you were on before, or what kind of help you've given her, if you're a hostile she won't hesitate to pull the trigger.

Of course, this also earned her a bit of infamy among her own allies, and eventually ended up causing her to lose a battle she could've won. It was a rather risky manuever in the first place, but when an ally's grenade struck her she lost vision. She woke up later, her left arm gone and her left leg injured from shrapnel. Not sure what else to do with her life, having lost the only way she knew how to live, she made a choice that would change her life forever.

She accepted an offer that had a chance of killing her. The Arm's dealer, whom later was found out to not just be an ordinary Arms dealer, but actually a highly wanted terrorist, had a few friends in a certain group. Who needed a strong human volunteer to accept the procedure... So she did.

And the end result was something different. The chip implanted into her brain gave her access to something they called the Trans-Am System. A system which allowed her to use certain particles to not just control the mechanical arm newly attached to her left shoulder, but also read her own vitals and many other functions which could be useful in the midst of a combat situation.

Of course, the real problem wasn't the fact that she was now in debt to said terrorist organization, but the fact that she wondered if she could still be considered a human being. After doing some sub-standerd routine operations the terrorist cell she was working for got hit, though because the work done on her was highly classified, it was also lost in the progress after said cell dissappeared.

Though, she was sure that they'd come back one day and 'ask' for her work again. The real issue was that she wasn't sure if they'd be able to force her to do so anyways even if she were to refuse. After all, they were the ones that put a chip in her brain. So when a certain offer from a certain person came, which offered her a job in one of the safest locations on the world, she agreed and took it.

So she accepted the job from VeNM's Security Sector, and became an agent. Relocation to Japan and becoming an agent. Though, with a certain group lying in wait in the background, she wasn't sure how long this peaceful work would last. All she could do is hope, that whatever kind of work VeNM did, it would be able to help her when the need arised.


Powers and abilities

Trans-Am System
 

A system that originated from a chip put into Miriam's brain. This chip controls the system, and allows Miriam to see her own capibilities in numbers and data. It also has a communication system that allows her to make calls with any viable sattelite phone and cellphone. The system is only visible to Miriam, so even when the data floats in front of her, everyone else should not be able to see it unless they themselves have a power that allows them such access.

The system itself also fills her bloodstream with GN Particles, a highly dangerous energy source that could cause a lot of damage to her body were it to go out of control. These particles naturally increase her physical capibilities. Her current physical capibilites are at peak human, compared to most people.

Of course, the Trans-Am System's real strength lies in its ability to connect with cybernertics very easily, and allows for full customization of the cybernetic enhancement without causing any signal fidelity or other problems. The Trans-Am system only works while Miriam is alive though, as it require brain activity and waves to connect the entire system together. Though, the system has many functions any modern cellphone would have, and comes with a build in alarm clock and timer, a fully function date and time system and it even catches dangerous signals being transmitted, and has a very powerful system that combats any malware or other such viruses. It's a highly powered system which hasn't been hacked into since it has been created.


HATAMA
 

An abbreviation that simply stands for 'Heavily Augmented Titanium-Alloy Mechanical Arm. The HATAMA is a powerful piece of equipment capable of fully enchancing one's control and strength over the limb. Miriam lost her left arm during combat with an Arms Dealer, and had a deal worked out with her own employer to create and attach the HATAMA to her. Due to it being a prototype, it's functions are quite limited to itself. Though, with use of the TRANS-AM system, featured with the GN Drive, the arm is able to create a powerful stream of GN Particles that stream through the human body. That said, said procedure was risk-filled and highly classified.

Together with the system, the particles streaming through the arm allow the wielder to create a powerful surge of particles to envelop the HATAMA, which creates a powerful weapon that allows said particles to be compressed into a saber-like beam. That said, due to the nature of the system, the limit of this beam is at the length of your average combat knife. After all, the system itself was crafted not for the human body, but for larger mechanical suits. Said beam is very powerful, and is able to cut through iron and anything less durable. That said, it's also very costly, and can only be up in combat for about 1 minute. Or 6 in-character combat posts. Afterwards it has to recharge for an hour.

Though, it also has the function to open up a slot in the forearm that is able to fire a bolt of energy that is able to stun most people. Said bolt, upon hitting the target, envelops enough electricical force to incapaciate an indian elephant. That said, the bolt requires time to recharge after being shot. This recharging takes about 1 minutes, or about 6 in-character combat posts.

The HATAMA also gives the user a form of superstrength, that is limited to the arm itself. Said strength allows the person to be able to lift up to 2 ton, and with the right equipment one should be able to utilize this in heavy combat situations. The arm itself has a bludgeoning force of a piston, and is very powerful is simply used. It's also why she's being kept on close watch by the local government.

Appearance wise, while wearing clothing the HATAMA is indistinguishable from a normal arm, though. It's flesh coloured base makes it hard to see through a quick glance even when not covered. But it's definitely recognizable due to its the attachements to the forearm and shoulder. Due to this, the best camouflage for the HATAMA is just wearing long-sleeves and gloves.


Equipment

- HATAMA, a mechanical arm attached to her left shoulder. A somewhat advanced cybernetic arm that requires the use of the Trans-Am system to operate. Would be pretty useless on anyone that doesn't have a chip implanted in their brain.
- Mossberg m590 pump-action shotgun, a 20-gauge shotgun which was granted to her by the Security Sector. Though it's a fully functional shotgun, it has also been remodeled to allow access to beanbag ammunition. Allowing her to use it for non-lethal purposes.
- VeNM-KC Combat Knife, a Stainless Steel custom combat knife requisitioned by Miriam. It has a special handle which allows it to replace the knife itself upon minute's notice.
- A belt pouch with replacement knives for her combat knife. Also function as throwing knives. She has about 10 of these, which she never forgets to pick up afterwards, just in case.
Edited by Momo, May 19 2017, 04:03 AM.
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Lawman
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Keep Calm and Cheeki Breeki
Momo
May 19 2017, 03:52 AM
Powers and abilities

Trans-Am System
 

A system that originated from a chip put into Miriam's brain. This chip controls the system, and allows Miriam to see her own capibilities in numbers and data. It also has a communication system that allows her to make calls with any viable sattelite phone and cellphone. The system is only visible to Miriam, so even when the data floats in front of her, everyone else should not be able to see it unless they themselves have a power that allows them such access.

The system itself also fills her bloodstream with GN Particles, a highly dangerous energy source that could cause a lot of damage to her body were it to go out of control. These particles naturally increase her physical capibilities. Her current physical capibilites are at peak human, compared to most people.

Of course, the Trans-Am System's real strength lies in its ability to connect with cybernertics very easily, and allows for full customization of the cybernetic enhancement without causing any signal fidelity or other problems. The Trans-Am system only works while Miriam is alive though, as it require brain activity and waves to connect the entire system together. Though, the system has many functions any modern cellphone would have, and comes with a build in alarm clock and timer, a fully function date and time system and it even catches dangerous signals being transmitted, and has a very powerful system that combats any malware or other such viruses. It's a highly powered system which hasn't been hacked into since it has been created.


HATAMA
 

An abbreviation that simply stands for 'Heavily Augmented Titanium-Alloy Mechanical Arm. The HATAMA is a powerful piece of equipment capable of fully enchancing one's control and strength over the limb. Miriam lost her left arm during combat with an Arms Dealer, and had a deal worked out with her own employer to create and attach the HATAMA to her. Due to it being a prototype, it's functions are quite limited to itself. Though, with use of the TRANS-AM system, featured with the GN Drive, the arm is able to create a powerful stream of GN Particles that stream through the human body. That said, said procedure was risk-filled and highly classified.

Together with the system, the particles streaming through the arm allow the wielder to create a powerful surge of particles to envelop the HATAMA, which creates a powerful weapon that allows said particles to be compressed into a saber-like beam. That said, due to the nature of the system, the limit of this beam is at the length of your average combat knife. After all, the system itself was crafted not for the human body, but for larger mechanical suits. Said beam is very powerful, and is able to cut through iron and anything less durable. That said, it's also very costly, and can only be up in combat for about 1 minute. Or 6 in-character combat posts. Afterwards it has to recharge for an hour.

Though, it also has the function to open up a slot in the forearm that is able to fire a bolt of energy that is able to stun most people. Said bolt, upon hitting the target, envelops enough electricical force to incapaciate an indian elephant. That said, the bolt requires time to recharge after being shot. This recharging takes about 1 minutes, or about 6 in-character combat posts.

The HATAMA also gives the user a form of superstrength, that is limited to the arm itself. Said strength allows the person to be able to lift up to 2 ton, and with the right equipment one should be able to utilize this in heavy combat situations. The arm itself has a bludgeoning force of a piston, and is very powerful is simply used. It's also why she's being kept on close watch by the local government.

Appearance wise, while wearing clothing the HATAMA is indistinguishable from a normal arm, though. It's flesh coloured base makes it hard to see through a quick glance even when not covered. But it's definitely recognizable due to its the attachements to the forearm and shoulder. Due to this, the best camouflage for the HATAMA is just wearing long-sleeves and gloves.


Equipment

- HATAMA, a mechanical arm attached to her left shoulder. A somewhat advanced cybernetic arm that requires the use of the Trans-Am system to operate. Would be pretty useless on anyone that doesn't have a chip implanted in their brain.
- Mossberg m590 pump-action shotgun, a 20-gauge shotgun which was granted to her by the Security Sector. Though it's a fully functional shotgun, it has also been remodeled to allow access to beanbag ammunition. Allowing her to use it for non-lethal purposes.
- VeNM-KC Combat Knife, a Stainless Steel custom combat knife requisitioned by Miriam. It has a special handle which allows it to replace the knife itself upon minute's notice.
- A belt pouch with replacement knives for her combat knife. Also function as throwing knives. She has about 10 of these, which she never forgets to pick up afterwards, just in case.
Profile approved; have a nice day!


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Momo
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I deny your deniability.
2018 upgrade season - Miriam

Am not upgrading Miriam, but she's still active.
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KAHO
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What's in a name anyways?
Momo
May 19 2017, 03:52 AM
Powers and abilities

Trans-Am System
 

A system that originated from a chip put into Miriam's brain. This chip controls the system, and allows Miriam to see her own capibilities in numbers and data. It also has a communication system that allows her to make calls with any viable sattelite phone and cellphone. The system is only visible to Miriam, so even when the data floats in front of her, everyone else should not be able to see it unless they themselves have a power that allows them such access.

The system itself also fills her bloodstream with GN Particles, a highly dangerous energy source that could cause a lot of damage to her body were it to go out of control. These particles naturally increase her physical capibilities. Her current physical capibilites are at peak human, compared to most people.

Of course, the Trans-Am System's real strength lies in its ability to connect with cybernertics very easily, and allows for full customization of the cybernetic enhancement without causing any signal fidelity or other problems. The Trans-Am system only works while Miriam is alive though, as it require brain activity and waves to connect the entire system together. Though, the system has many functions any modern cellphone would have, and comes with a build in alarm clock and timer, a fully function date and time system and it even catches dangerous signals being transmitted, and has a very powerful system that combats any malware or other such viruses. It's a highly powered system which hasn't been hacked into since it has been created.


HATAMA
 

An abbreviation that simply stands for 'Heavily Augmented Titanium-Alloy Mechanical Arm. The HATAMA is a powerful piece of equipment capable of fully enchancing one's control and strength over the limb. Miriam lost her left arm during combat with an Arms Dealer, and had a deal worked out with her own employer to create and attach the HATAMA to her. Due to it being a prototype, it's functions are quite limited to itself. Though, with use of the TRANS-AM system, featured with the GN Drive, the arm is able to create a powerful stream of GN Particles that stream through the human body. That said, said procedure was risk-filled and highly classified.

Together with the system, the particles streaming through the arm allow the wielder to create a powerful surge of particles to envelop the HATAMA, which creates a powerful weapon that allows said particles to be compressed into a saber-like beam. That said, due to the nature of the system, the limit of this beam is at the length of your average combat knife. After all, the system itself was crafted not for the human body, but for larger mechanical suits. Said beam is very powerful, and is able to cut through iron and anything less durable. That said, it's also very costly, and can only be up in combat for about 1 minute. Or 6 in-character combat posts. Afterwards it has to recharge for an hour.

Though, it also has the function to open up a slot in the forearm that is able to fire a bolt of energy that is able to stun most people. Said bolt, upon hitting the target, envelops enough electricical force to incapaciate an indian elephant. That said, the bolt requires time to recharge after being shot. This recharging takes about 1 minutes, or about 6 in-character combat posts.

The HATAMA also gives the user a form of superstrength, that is limited to the arm itself. Said strength allows the person to be able to lift up to 2 ton, and with the right equipment one should be able to utilize this in heavy combat situations. The arm itself has a bludgeoning force of a piston, and is very powerful is simply used. It's also why she's being kept on close watch by the local government.

Appearance wise, while wearing clothing the HATAMA is indistinguishable from a normal arm, though. It's flesh coloured base makes it hard to see through a quick glance even when not covered. But it's definitely recognizable due to its the attachements to the forearm and shoulder. Due to this, the best camouflage for the HATAMA is just wearing long-sleeves and gloves.


Equipment

- HATAMA, a mechanical arm attached to her left shoulder. A somewhat advanced cybernetic arm that requires the use of the Trans-Am system to operate. Would be pretty useless on anyone that doesn't have a chip implanted in their brain.
- Mossberg m590 pump-action shotgun, a 20-gauge shotgun which was granted to her by the Security Sector. Though it's a fully functional shotgun, it has also been remodeled to allow access to beanbag ammunition. Allowing her to use it for non-lethal purposes.
- VeNM-KC Combat Knife, a Stainless Steel custom combat knife requisitioned by Miriam. It has a special handle which allows it to replace the knife itself upon minute's notice.
- A belt pouch with replacement knives for her combat knife. Also function as throwing knives. She has about 10 of these, which she never forgets to pick up afterwards, just in case.
Good to go, my dude.
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